/*
 * Copyright (C) 2011 Carl Hetherington <carl@carlh.net>
 * Copyright (C) 2014-2018 Robin Gareus <robin@gareus.org>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#include <gtkmm.h>
#include <gtk/gtk.h>
#include <gtk/gtksocket.h>
#include "gtkmm2ext/gui_thread.h"
#include "fst.h"
#include "ardour/plug_insert_base.h"
#include "ardour/windows_vst_plugin.h"

#include "windows_vst_plugin_ui.h"

#ifdef PLATFORM_WINDOWS
#include <gdk/gdkwin32.h>
#elif defined __APPLE__
// TODO
#else
#include <gdk/gdkx.h>
#endif

using namespace Gtk;
using namespace ARDOUR;
using namespace PBD;

WindowsVSTPluginUI::WindowsVSTPluginUI (std::shared_ptr<PlugInsertBase> pib, std::shared_ptr<VSTPlugin> vp, GtkWidget *parent)
	: VSTPluginUI (pib, vp)
{

#ifdef GDK_WINDOWING_WIN32
	gtk_widget_realize(parent);
	void* hWndHost = gdk_win32_drawable_get_handle(parent->window);

	fst_run_editor (_vst->state(), hWndHost);
	// TODO pack a placeholder (compare to VSTPluginUI::VSTPluginUI X11 socket)
	// have placeholder use VSTPluginUI::get_preferred_height(), width()
	// TODO pack plugin_analysis_expander at the bottom.
#else
	fst_run_editor (_vst->state(), NULL);
	pack_start (plugin_analysis_expander, true, true);
#endif
}

WindowsVSTPluginUI::~WindowsVSTPluginUI ()
{
	fst_destroy_editor (_vst->state());

	// plugin destructor destroys the custom GUI, via Windows fun-and-games,
	// and then our PluginUIWindow does the rest
}

void
WindowsVSTPluginUI::top_box_allocated (Gtk::Allocation& a)
{
	int h = a.get_height() + 12; // 2 * 6px spacing
	if (_vst->state()->voffset != h) {
#ifndef NDEBUG
		printf("WindowsVSTPluginUI:: update voffset to %d px\n", h);
#endif
		_vst->state()->voffset = h;
		resize_callback ();
	}
}

void
WindowsVSTPluginUI::resize_callback ()
{
	void* gtk_parent_window = _vst->state()->gtk_window_parent;
	if (gtk_parent_window) {
		int width  = _vst->state()->width + _vst->state()->hoffset;
		int height = _vst->state()->height + _vst->state()->voffset;
#ifndef NDEBUG
		printf ("WindowsVSTPluginUI::resize_callback %d x %d\n", width, height);
#endif
		set_size_request (width, height);
		((Gtk::Window*) gtk_parent_window)->set_size_request (width, height);
		((Gtk::Window*) gtk_parent_window)->resize (width, height);
		fst_move_window_into_view (_vst->state ());
	}
}

int
WindowsVSTPluginUI::package (Gtk::Window& win)
{
#ifndef NDEBUG
	printf ("WindowsVSTPluginUI::package\n");
#endif
	VSTPluginUI::package (win);
	_vst->state()->gtk_window_parent = (void*) (&win);

	_vst->VSTSizeWindow.connect (_resize_connection, invalidator (*this), boost::bind (&WindowsVSTPluginUI::resize_callback, this), gui_context());

	resize_callback ();

	return 0;
}

void
WindowsVSTPluginUI::forward_key_event (GdkEventKey* ev)
{
	if (dispatch_effeditkey (ev)) {
		return;
	}
#ifndef PLATFORM_WINDOWS /* linux + wine ; libs/fst/vstwin.c */
	if (ev->type != GDK_KEY_PRESS) {
		return;
	}

	VSTState* fst = _vst->state ();
	pthread_mutex_lock (&fst->lock);

	if (fst->n_pending_keys == (sizeof (fst->pending_keys) * sizeof (VSTKey))) {
		/* buffer full */
		return;
	}

	int special_windows_key = 0;
	int character_windows_key = 0;

	switch (ev->keyval) {
	case GDK_Left:
		special_windows_key = 0x25;
		break;
	case GDK_Right:
		special_windows_key = 0x27;
		break;
	case GDK_Up:
		special_windows_key = 0x26;
		break;
	case GDK_Down:
		special_windows_key = 0x28;
		break;
	case GDK_Return:
	case GDK_KP_Enter:
		special_windows_key = 0xd;
		break;
	default:
		character_windows_key = ev->keyval;
		break;
	}

	fst->pending_keys[fst->n_pending_keys].special = special_windows_key;
	fst->pending_keys[fst->n_pending_keys].character = character_windows_key;
	fst->n_pending_keys++;

	pthread_mutex_unlock (&fst->lock);
#endif
}

int
WindowsVSTPluginUI::get_XID ()
{
	return _vst->state()->xid;
}

void
windows_vst_gui_init (int *argc, char **argv[])
{
	gtk_init (argc, argv);
}

