dEQP-VK.dynamic_rendering.basic.*
dEQP-VK.dynamic_rendering.primary_cmd_buff.basic.*
dEQP-VK.pipeline.monolithic.image.suballocation.sampling_type.separate.view_type.2d.format.a2b10g10r10_uint_pack32.count_4.size.13x23
dEQP-VK.pipeline.monolithic.image.suballocation.sampling_type.combined.view_type.cube_array.format.r8g8_sint.count_4.size.13x13_array_of_36

# Came with the split of the test lists in CI
dEQP-VK.rasterization.primitives_multisample_2_bit.static_stipple.bresenham_line_strip_wide

dEQP-VK.draw.renderpass.multi_draw.mosaic.indexed_mixed.max_draws.stride_extra_12.2_instances_base_3.with_tess.multiview.offset_6

dEQP-VK.mesh_shader.ext.query.all_stats_query.triangles.host_reset.copy.wait.indirect_draw.32bit.with_availability.single_block.task_mesh.inside_rp.single_view.only_primary

# Too many of these tests to follow, so let's cast a broad net
dEQP-VK.pipeline.*line_stipple_enable
dEQP-VK.pipeline.*line_stipple_params

# New CTS flakes in 1.3.6.3
dEQP-VK.ray_tracing_pipeline.pipeline_library.configurations.multithreaded_compilation.*_check_all_handles
dEQP-VK.ray_tracing_pipeline.pipeline_library.configurations.multithreaded_compilation.*_check_capture_replay_handles
dEQP-VK.ray_tracing_pipeline.pipeline_library.configurations.singlethreaded_compilation.*_check_all_handles
dEQP-VK.ray_tracing_pipeline.pipeline_library.configurations.singlethreaded_compilation.*_check_capture_replay_handles
